Games Meet Metal: January 2011

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Monday, January 31, 2011

8-bit Metal Mondays-A Constant Change of Undies

After going through my last batch of underthings, I finally beat the relentless horror of Dead Space 2. While the game isn't that psychologically scary and more a total pro at going "BOO", you just can't beat the game's atmosphere. Blinking fluorescent lights, the muttered sounds of chatting, and your inevitable doom which sounds like it has a bad case of gas. Honestly, give these necromorphs an alka seltzer something, please! Those pukers would have an easier time with their bowels if they just had some plop plop fizz fizz. Expect a review shortly, hopefully by tomorrow.

Speaking of announcements, The Mayhem Fest just laid out the final line-up for this year's summer tour. Well, actually, it was mostly revealed last week, but people fuck up and shit happens and what not. Damn leaks.  So let's take a look at this bad boy and pick apart the line-up:

Thursday, January 27, 2011

Sony Unveils New Handheld, Give Entire Gaming World Major Cock Tease

There it is folks, the PSP2! Er, I mean Next Generation Portable, or NGP for short. Oh hell, it's not really that either. NGP is just a code name for whatever they wanna call the damn thing in the end. As of right now, "it" looks like a pretty powerful piece of hardware, at least more powerful than the Nintendo 3DS. Of course, the PSP was way beefier than the original DS, and we know how that turned out. Still, there's always potential as well as fuckups, so let's list off the awesome, the "meh" , and the "GO FUCK YOURSELF!!"

Monday, January 24, 2011

Speaking of good things happening....

You may wanna be on the interwebs tomorrow at 11am eastern.

8-bit Metal Mondays: Graduating To the Bigger League

Good news all around today! Games Meet Metal just got the okay, not only to get press credentials to the Penny Arcade Expo in Boston, but we've also been given the go-ahead to attend E3! YES! It was one of my dreams to get to fly to both of these events when I started this site, and now my wishes have come true. Now, let's just hope I catch my connecting flights in time.

Also in the world of good news is that Chimaira have inked a new record deal with Eone Music, thus proving EonE wants ALL THE METAL BANDS IN THE WORLD!!!!! That's not a bad thing here, as the Eone line-up is pretty snazzy, and getting some Ohio love ain't a bad thing.

So, to honor Chimaira's new dealeo, here some bleepy goodness from the guys.

Wednesday, January 19, 2011

It's International Nintendo 3DS Day!

Oh, what an exciting day it was for Nintendo, as they got to show how big their handheld manhood was and released all the gooey details about the the 3DS's American launch, via a special press event in New York. All the pomp and circumstance simply boiled down to three things: the system's price, release date, and what the launch library was going to look like. All these questions got answered, along with letting a few other details slip out the we didn't know about. So now, as to not regurgitate the gazillion points other gaming sites have made, here's the best, so-so, and god awful points of the system launch. March 27 for the U.S., to be exact. Three days before my b-day! (hint, hint)

Tuesday, January 18, 2011

Amon Amarth should make video games.

I mean, hell, they already have the artwork down pat.

I mean, just look at that! There's an entire story right there, complete with a 20-story viking god as a final boss character.

Amon Amarth's new album, "Surtur Rising", will rape and pillage your neighborhood on March 29, 2011.

P.S.- If the gaming and music things don't work out, then AA can make a fortune creating titles for viking-themed porn flicks. Surtur RISING?!?! C'mon!

Full Blown Chaos's self titled: The Riff Review

Quitting caffeine cold turkey sucks.

In an effort to get a more cozy sleep, I'm attempting to kick the drug to the curb. There have been mixed results. Namely. how I feel when I get up in the morning. Since I no longer have that early morning kick, I've become on of the most sluggish fat bastards you've ever see. I do eventually get some energy i the midday point, but I'm at my day job then, and all that energy goes away while working.Oh, how I could use that energy surge again.

Ladies and germs, I have found that kick.

Monday, January 17, 2011

8-bit Metal Mondays: Cyberpunking

Deus Ex: Human Evolution is looking like a real good game. that is, if the game was entirely filled with cutscenes. Actual playable scenes have been hard to come by. Still, the story is looking good, and I'd like to give it a try. But first, I decided to get myself associated with parts one and two of the Deus Ex series, both rather cheap over the holidays over at Steam. I'm close to being through with the first game, and I like how there's always more than one way through the stage. It makes every trip through the game a bit different. I just hate having to use the keyboard to control the guy. I such a console schmuck.

For your bleepy entertainment today, behold the metal version of the first Deus Ex's music, but with a metal edge.

Thursday, January 13, 2011

Darkest Hour finally release new song, make me explode with glee

Well, someone must of read my post about early 2011 metal, as previews for what I picked for the good stuff is popping up. Devildriver gave us a taste earlier in the week, and now, Darkest Hour lays down their slab of metal. The new record's called "The Human Romance", and the new song is called "Savor the Kill". The song is streaming over at Noisecreep right now.

After giving it a few spins myself, the first evident thing is that it's slower than most Darkest Hour songs, plus it keeps the same rhythm through the whole song. Coming from a band that generally jumps tempo changes a shit ton of times per song, it was a real surprise. But the melody and catchy lyric hook of the song is what makes it awesome. Looks like we have another winner!

The Human Romance gets flung out like shuriken on February 22..... the same day Bulletstorm and Killzone 3! Now that's some good karma there.

Vomit, fire in the hole, and nutshots: a drama

How many people remember this?

That trailer of a Halo-themed diorama helped Halo 3 sell gazillions of copies. the great thing about it is that it was all hand done. Paints, plastic, hands, and not a polygon in sight. Plus, it showed real drama, which for a video game about imaginary space aliens was almost silly to do. But they did it, and it worked. It's probably one of the most memorable trailers of all time.

Well, it just got the Weird Al treatment.

Tuesday, January 11, 2011

8-bit Metal Mondays: Driving The Devil to the Beast

Okay, so I forgot to hit the submit button yesterday. So sue me.

Anywho, Devildriver just released their first song off their new album, "Beast." The song,"Dead to Rights,'" is a free download over at Devildriver's official site. After listening to it about a few thousand times myself, I'd just like to say FUCK YEAH!! As I've stated before, I thought DD's previous album, "Pray for Villains", was a pretty big mess, as it featured the band going a more poppy route with their songs. And boy, did it suck. "Dead to Rights" is more in sounding with DD's third record, "The Last Kind Words", thus being super heavy with catchy guitar riffs. There's also a bit more emphasis in background effects, but thankfully they stay in the background and give the song a darker tone. So far, that's a good start, but I won't be totally sold until I hear "Beast" in it's full form. You, however, should go download the track ASAP, as it's the hardest Devilcriver song on some time, and the link won't last long. Now GO!!!!

Then, after you're done with that, check out some DD bleepy goodness. Here's Clouds over California.

Thursday, January 6, 2011

What's cooking on the metal side of early 2011?

The new year's looking good for gaming (even if the good stuff doesn't start running out until February), but it's also looking great for the metal world (once again in February). A lot of big bands are convening in their recording studios etching out their next classics, while a few others want to get the ball rolling a lot earlier. So, without further ado, here's some of my picks for the most anticipated cd's of early 2011.

Times of Grace-Hymn of the Broken Man

You may not recognize the band name, but one of those guys in the above pic ought to be familiar. The one on the right is Killswitch Engage guitarist and producer Adam D. The other guy hiding behind the beard just happens to be Jesse Leach, KsE's original lead singer during the Alive or Just Breathing Days. So, yeah, it's a pseudo-reunion! Not only did the guys record a cd, but they're also hitting the road in February, and maybe even playing some classic KsE live to go along with the new stuff. I never was able to listen to Leach sing his old tunes live before he left KsE, but I hope this is a second chance.

Tuesday, January 4, 2011

Blast Beats and Boss Battles with Journal's Joseph Van Houten!

(Alright, it's that time again to harass the member of an up-and-coming band into admitting his nerdiness to the world. This time,we get Journal's Joe Van Houten to show his old school Final Fantasy and Mega Man love. Also, go pick up their latest cd Unjorla  at their Bandcamp page.)

GMM-Can you give a quick rundown of Journal's history, for those who may not be familiar with you.

Joe-Journal was officially formed in 2005 by Joseph Van Houten (guitar), Justin Tvetan (drums), and Mike Zanolini (vocals). We've undergone some lineup changes, over the years. Our current lineup (2010) is Joseph Van Houten (guitar), Justin Tvetan (drums), Danny Paul (bass), and Tony Juvinall (guitar). We do not have a vocalist, at this time. We are four very regular and quiet guys that, for some reason, enjoy playing music that is quite the opposite of regular and quiet. We do, in fact, enjoy listening to many different types of music. Many people have caught on to the fact that we enjoy video games; especially the 8-bit classics. This often presents itself in our music, as an influence, though it is often disguised by noise and chaos. In 2007, we managed to release our first record, "Casualties of War." This album was well received, by those who actually heard it, but we were still a relatively unknown band, so it is unlikely that many people heard it. We do offer Casualties of War for free download, for those of you who are interested. Contact us: In 2010, we released our full length album, "Unlorja," which seems to be on a lot of people's radar this time around. Unlorja is an 80-minute album, based upon a very detailed and original story that was written in the likeness of a classic Squaresoft RPG. It has a tremendous amount of material, and so it is a lot to digest, but if you like metal and videogames, you should give it a shot. We are quite proud of it.

Monday, January 3, 2011

8-bit Metal Mondays: Blah for the Holidays

At last, after a two-week break for the holidays, GMM is back! Well, break is a bit of a misnomer. The reality was that all of our schedules just got crammed with holiday crap that there just was no other way to continue with the site until the chaos of J-baby's b'day was over and every New Years Eve partier was broke. Now, that time has come, so let's get to some bleepy action right away!

Let's go classic and hit up some Slayer!

Sunday, January 2, 2011

GAMES THAT ARE METAL: Why 'Enslaved' encouraged too much thought to sell copies

A veritable shit-ton of great games came out in 2010 and to be honest I was MIA for the majority of the titles that wet the mainstream gaming world’s panties. At the risk of sounding like an art snob, let me note that I’ve played enough triple-A shooters to skip out on the latest COD, Halo or the like. Shoot me. With that said, Enslaved Odyssey to the West is a game that kept popping up on my radar. Anthony Gallegos of Rebel FM and IGN fame mentioned buying this game enough times that it sunk into my subconscious. So last week, with a blizzard dominating the Northeast and LCTR forced to cancel a gig with All That Remains (doh!) I seized the opportunity to play through Ninja Theory’s latest.

By this time I’d guess most are familiar with Enslaved’s premise. The game takes the somewhat familiar angle of the ‘buddy’ or perhaps more accurate, ‘girlfriend’ game. Borrowing significantly from ICO’s mechanic of solving puzzles and getting through obstacles by cooperating with a computer controlled hot female. The key is the way Enslaved marries these mechanics with the story. Said hot female has enslaved your character with technology that will inflict pain on him if he disobeys and kill him if he lets her die. Rough.

Enslaved remains largely derivative in its game mechanics, but its unorthodox framing gives your journey a wholly different significance. What is typically a boy meets girl, boy saves girl, boy gets girl story, becomes rich with questions of the nature of choice and will, and eventually escapism versus physical reality and whether we have the right to value one over the other.

Ninja Theory brings up these questions in good taste. More interested in getting people to consider questions than beat them over the head with dogma, the dialogue is limited and key moments are left ambiguous. When it comes to marrying the narrative of gameplay to the actual written plot Enslaved makes other big budget games look silly by comparison. Remember the ending of Metal Gear Solid 2: Sons of Liberty and think how far we've come in terms of subtlety.

It’s unfortunate that the game is marred by inconsistency in nearly every other department. The graphics range from breath-taking to straight-up ugly. Controls are unresponsive in certain situations due to many animations being completely unbreakable. Poor camera angle choices make for some frustrating moments in platforming and combat. In short- you’ll rarely feel like it was your error that led to your demise.

It speaks to my taste as a gamer, but I’ll take a game that’s flawed mechanically, but uses gameplay as metaphor for bigger ideas, over the current crop of mechanically perfect mindless thrill-rides. If you’re of a similar mindset you can find Enslaved Odyssey to the West in abundance and for cheap. Chalk it up to supporting the continued existence of thoughtful games.