Games Meet Metal: Hey, it's Riff's Picks!

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Friday, November 9, 2012

Hey, it's Riff's Picks!

So, in my humble quest in writing reviews of everything I play and listen to, I have been, for a long time, coming up with epic amounts of fail. Blame work, blame lack of time, blame whatever you want to. Satan knows I do. I just don't have the space in my life to write multiple amounts of stories, 6-8 paragraphs a pop, on how much I like or absolutely despise a certain product. I tried a shorten cd review column, but then I was neglecting the game reviews entirely.

So, in an attempt to cure all problems, I give you Riff's Picks. Each week, I will give praise to a cd and a game that I happen to be enjoying at that time. That's it, just one of each. That way, each gets equal representation and I don't feel like a schmo. So, let's start with the tunes.

As much as I love all my progressive, djenty, super speedy, over-technical, death vocal,  manboner metal, I just sometimes crave some simple blast beats and a good groove. I think that's why I adore God Forbid so damn much. No frills, no tweede-dee-dee guitar, just old-fashioned groove metal. I was reminded of my appreciation of their style recently when I saw them perform a few weeks back. It had been some time since I had sen them live, but what was old had become new again.

Speaking of new, God Forbid had released a new cd called Equilibrium that went completely under my radar. Being the uber fan I was, I picked up a copy and have had  hard time putting it down. Like I mentioned before, GF is groove heavy, and Equilibirum is just groove heaven. Each song on the whole cd has wonderful melodies and some pretty epic solo work. Still, the whole album is kept grounded in a basic metal framework that doesn't deviate into any sub genre. It's just real good metal, and that's just fine with me.

This one shouldn't be much of a surprise. It's Halo Mania this week, and I'm doing my part. I haven't jumped into multiplayer yet, because tradition dictates that I finish the main story. First off, the graphics are pretty damn mind blowing. I've always enjoyed Halo's futuristic setting, but part four's sci-fi art seems like it has a gleem the previous installments have lacked. Let's not forget that we get to mess with some new enemies, and let me tell ya, these bastards know how to really mess up your day.

Having said that, I think the main story may be a really short lived affair. According to Halo Waypoint, I've already completed 6 of the 8 chapters, and I'm only about five hours in. I already know of a few plot points that are supposed to happen, but if these aren't super epic in scale, then my game's gonna end real soon, and that would be sad. I'm really digging the story, and to have a suddenly cut voyage just screams of  sequel pandering.                                                                                                                                                                                                                                                                

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